Journal Entry 11
Project C » Devlog
Activity:
- Learning about maze generators
- Start programming Project C game
Invested hours(I'm counting only hours at home):
- Learning about maze generators: 1 h
- Project C core development: 8 h
Outcome:
- Chosen and implemented algorithm to generate maze
- Developed core gameplay of Project C game, WebGL build
Notes:
- Using Depth-first with Backtracking algorithm to generate maze, not ideal but suits me the best I believe, implementation was not that hard (it was hard but I expected to be harder .. xD)
- I choose to not use any assets from the library, I created everything myself (and yeah, there is nothing fancy, player is literally red dot, but I wanted to make it simple to not distract the user), the aesthetics chosen (pastel colors) are really cool in my opinion and still simple to not distract the user
Files
build_1.zip 8.9 MB
May 03, 2025
Get Project C
Project C
More posts
- Journal Entry 1797 days ago
- Playtesting with kids 297 days ago
- Journal Entry 1699 days ago
- Journal Entry 15May 09, 2025
- Playtesting with kids 1May 08, 2025
- Journal Entry 14May 08, 2025
- Journal Entry 13May 08, 2025
- Journal Entry 12May 08, 2025
Leave a comment
Log in with itch.io to leave a comment.