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Devlog
Journal Entry 17
May 20, 2025
by
AskoldH
Activity: Minor changes Invested hours(I'm counting only hours at home): Creating trailer: 1.5 hours Outcome: Fixed WebGL build Notes: Fixed some maps, lower down amera shake...
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Playtesting with kids 2
May 20, 2025
by
AskoldH
Activity: Playtesting with kids Invested hours(I'm counting only hours at home): Playtesting: 20 mins Outcome: Some feedback Notes: Kids were 10-13 years old, we played the game for 20 mins Same kids...
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Journal Entry 16
May 18, 2025
by
AskoldH
Activity: Creating the trailer Invested hours(I'm counting only hours at home): Creating trailer: 3 hours Outcome: MP4 file of the trailer Notes: Kinda simple trailer, shows everything I focused on mu...
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Journal Entry 15
May 09, 2025
by
AskoldH
Activity: Polishing the game, the questions, adding player sprite and trail Trying out new looks of tiles Invested hours(I'm counting only hours at home): All: 2 hours Outcome: WebGL build with update...
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Playtesting with kids 1
May 08, 2025
by
AskoldH
Activity: Playtesting with kids Invested hours(I'm counting only hours at home): Playtesting: 45 mins Outcome: Some feedback Notes: Kids were 10-13 years old, we played the game for 45 mins, the gamep...
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Journal Entry 14
May 08, 2025
by
AskoldH
Activity: Polishing the game, the questions, UI, maps Invested hours(I'm counting only hours at home): Polishing the game: 4 hours Outcome: WebGL build with the same game, but with better maps, more q...
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Journal Entry 13
May 08, 2025
by
AskoldH
Activity: Polishing UI Invested hours(I'm counting only hours at home): Work on UI: 2 h Outcome: WebGL build with updated polished UI Notes: Straight forward, just changed colors, kinda played with th...
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Journal Entry 12
May 08, 2025
by
AskoldH
Activity: Start work on UI Implementing stopwatch Invested hours(I'm counting only hours at home): UI development: 3 h Implementing stopwatch: 2 Outcome: Stopwatch work, measures time it took to compl...
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Journal Entry 11
May 08, 2025
by
AskoldH
Activity: Learning about maze generators Start programming Project C game Invested hours(I'm counting only hours at home): Learning about maze generators: 1 h Project C core development: 8 h Outcome:...
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